Dispatch: AdHoc Studio’s New Superhero Comedy Game Is a Telltale-Style Comeback
Dispatch, the latest project from AdHoc Studio—a team founded by ex-Telltale Games veterans—is officially out, and it’s making waves for all the right reasons. The first two episodes launched on October 22, 2025, for Windows PC and PlayStation 5, with new episodes rolling out weekly until November 12, 2025, completing the game’s eight-episode run.
This is no generic superhero game. Dispatch is a quirky mix of narrative storytelling, tactical management, and workplace comedy, all wrapped in a world that feels like a cross between The Boys and Invincible.
A New Take on the Superhero Life
You play as Robert Robertson, better known as Mecha Man—a washed-up superhero whose life takes a nosedive after his mecha suit is destroyed in a failed revenge mission. With no money to rebuild and plenty of enemies left standing, he ends up working for the Superhero Dispatch Network, run by the relentlessly upbeat Blonde Blazer.
Instead of fighting villains firsthand, Robert now spends his days dispatching other heroes to emergencies across the city. It’s an unexpected twist—less saving the world, more superhero customer service desk.
Gameplay: Strategy Meets Story
The game blends Telltale-style dialogue choices, quick-time events (QTEs), and a map-based management system. Players must assign heroes with the right skills to handle unfolding crises before time runs out. When missions succeed, your team gains XP and levels up their five core stats. Failure, however, usually leads to hilarious chaos and branching consequences.
Between missions, the banter flows non-stop. Heroes bicker, go AWOL, or pursue their own questionable side gigs—like pitching “human meat alternatives” or investigating doughnut shop burglaries. Each shift feels like managing a squad of dysfunctional but lovable weirdos.
The supporting cast is a colorful mess of ex-villains and misfits: Sonar (a sleazy “Batman” type), Invisigal (sarcastic and insufferable), Flambae (a hot-headed firestarter), Coupé (an edgy ballerina), and Malevola (a demon atheist). The tone stays irreverent and self-aware, constantly poking fun at superhero tropes.
Voice Cast and Style
Dispatch features an impressive lineup, including Aaron Paul as Robert Robertson and Jeffrey Wright as Chase, a veteran speedster and mentor figure. The game’s animation and cinematics are unusually polished for an episodic title—smooth, expressive, and cinematic in a way reminiscent of an animated streaming series.
You can check out the full cast and creative insights in GamesRadar’s exclusive interview.
Development Story
AdHoc Studio was founded in 2018 by former Telltale developers Michael Choung, Nick Herman, Dennis Lenart, and Pierre Shorette. Interestingly, Dispatch started life as a live-action interactive TV show inspired by workplace comedies like The Office and This Is SportsCenter. When COVID-19 hit, production plans shifted, and the team reimagined it as a fully animated interactive game.
Read more about this shift in Polygon’s behind-the-scenes feature.
Reception and Early Impressions
Early reactions to the first two episodes are overwhelmingly positive. Critics at Gaming Bible called it a potential Game of the Year contender, praising its witty writing, rich performances, and balance of humor and emotion.
Some reviewers noted minor technical issues like screen-tearing and uneven QTE pacing, but overall, the experience stands out for its charm and originality. With multiple dialogue branches and character paths, Dispatch already offers strong replay value.
Why It’s Worth Watching
Dispatch proves that there’s still life in the episodic narrative format. By blending humor, management mechanics, and superhero satire, it manages to feel fresh, playful, and unexpectedly heartfelt.
If you’ve ever wondered what happens when superheroes trade battles for bureaucracy, Dispatch might be the most fun you’ll have watching chaos unfold from behind a desk.