Dispatch Becomes a Breakout Hit With Over 1 Million Sales in 10 Days and Renews Interest in Episodic Games
Dispatch, a superhero-themed narrative game from AdHoc Studio, has quickly turned into one of 2025’s biggest surprises, selling over 1 million copies in its first 10 days. The game debuted on October 22 for PC (Steam) and PlayStation 5, launching with two episodes and releasing new ones every Wednesday until November 12, and this rapid release schedule helped it build massive weekly momentum.
Developed by a team of former Telltale Games creators, AdHoc Studio blends choice-driven storytelling with a light management system, echoing classic Telltale design while adding modern twists. The studio itself was founded in 2018 by Telltale veterans like Michael Choung, Nick Herman, Dennis Lenart, and Pierre Shorette, along with developers previously from Ubisoft and Night School Studio, and Dispatch is their most successful project yet.
The game’s early reviews have been extremely positive, with more than 93% positive ratings from around 19,000 Steam users, demonstrating strong reception among narrative-game fans. Its success also stands out because it launched without Xbox or Nintendo Switch versions, something highlighted in reports like those from Windows Central at
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The story follows Robert Robertson III, formerly known as Mecha Man, whose superhero suit becomes unusable after a mission gone wrong. Robert ends up working at the Superhero Dispatch Network under Blonde Blazer, where he manages the Z-Team, a chaotic group of reformed villains trying to redeem themselves.
Most of the gameplay centers on dialogue choices, branching storylines, and occasional quick-time events, staying true to Telltale’s familiar formula. At the same time, players also handle a dispatching system, assigning Z-Team members to emergencies across the city based on their stats, abilities, and fatigue levels.
There’s also a small hacking minigame that Robert completes during certain missions, involving navigating a cube across fixed paths, completing arrow patterns, and avoiding antivirus chases. This minigame becomes slightly more complex in later episodes through variations like pattern matching and frequency tuning, though it stays simple overall.
What helped elevate the game’s appeal is its cast, featuring major names like Aaron Paul, Jeffrey Wright, and Laura Bailey, giving the story a premium TV-show feel. The tone leans heavily into comedy and modern references, mixing superhero satire with fast-paced banter reminiscent of shows like Invincible and The Boys, which many outlets such as GamesRadar pointed out at
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The episodic format proved crucial, with weekly releases driving social media conversations, player theory-crafting, and the kind of communal anticipation usually found around TV shows. Each episode ends with licensed music needle drops, cliffhangers, and character-focused reveals, keeping players engaged throughout all eight episodes.
Thanks to its explosive performance, AdHoc Studio has publicly acknowledged that a Season 2 is now very likely, something they were unsure about before the launch. Several reports, including those noted by GamesRadar, confirm that the team is now seriously discussing future plans.
With strong sales, high player approval, and renewed enthusiasm for episodic games, Dispatch has become a standout success in the narrative-adventure genre. It has not only revived interest in the Telltale-style format but also proved that serialized storytelling can still thrive in modern gaming when executed with confidence and clarity.